﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Hfm.Common.Constants.Permission
{
    public class PermissionConstants
    {
        #region WareHouse
        public class WareHouse//仓库管理
        {
            public const int CreateWareHouse = 27;
            public const int EditWareHouse = 28;
            public const int DeleteWareHouse = 29;
            public const int ManageWareHouse = 30;
        }
        #endregion

        #region Item
        public class Item //项目管理
        {
            public const int CreateItem = 31;
            public const int EditItem = 32;
            public const int DeleteItem = 33;
            public const int ManageItem = 34;
        }
        #endregion

        //顾客管理
        #region Customer 
        public class Customer
        {
            public const int CreateCustomer = 35;
            public const int EditCustomer = 36;
            public const int DeleteCustomer = 37;
            public const int ManageCustomer = 38;
        }
        #endregion
        
        #region Contract
        public class Contract
        {
            public const int ManageContract = 39;
            public const int CreateContract = 40;
            public const int EditContract = 41;
            public const int DeleteContract = 42;
        }
        
       
        #endregion

        #region Customer Stock 客户库存
        public class CustomerStock
        {
            public const int ManangeCustomerStock = 43;
            public const int EditCustomerStock = 44;
            public const int DeleteCustomerStock = 45;
            public const int ManageEmailNotificationRecipient = 46;
        } 
        #endregion
    }
}
